Class: QgsMatrix4x4¶
- class qgis.core.QgsMatrix4x4¶
Bases:
sip.wrapper
A simple 4x4 matrix implementation useful for transformation in 3D space.
It is similar to QMatrix4x4, but working with double precision values. Most of the time, doing transform using QMatrix4x4 is fine, however
QgsMatrix4x4
is useful in situations where single precision floats are not enough. For example, when using transform matrix where translation component has values in order of millions.Warning
Non-stable API, exposed to Python for unit testing only.
Added in version 3.34.
QgsMatrix4x4() Initializes identity matrix
QgsMatrix4x4(m11: float, m12: float, m13: float, m14: float, m21: float, m22: float, m23: float, m24: float, m31: float, m32: float, m33: float, m34: float, m41: float, m42: float, m43: float, m44: float) Initializes matrix by setting all values in row-major order
QgsMatrix4x4(
QgsMatrix4x4
)Methods
Returns matrix data (in column-major order)
Returns whether this matrix is an identity matrix
Matrix-vector multiplication (vector is converted to homogeneous coordinates [X,Y,Z,1] and back)
Sets matrix to be identity matrix
Multiplies this matrix by another that translates coordinates by the components of a
vector
.- data(self) List[float] ¶
Returns matrix data (in column-major order)
- Return type:
List[float]
- isIdentity(self) bool ¶
Returns whether this matrix is an identity matrix
- Return type:
bool
- map(self, vector: QgsVector3D) QgsVector3D ¶
Matrix-vector multiplication (vector is converted to homogeneous coordinates [X,Y,Z,1] and back)
- Parameters:
vector (QgsVector3D)
- Return type:
- setToIdentity(self)¶
Sets matrix to be identity matrix
- translate(self, vector: QgsVector3D)¶
Multiplies this matrix by another that translates coordinates by the components of a
vector
.- Parameters:
vector (QgsVector3D)