Class: Qgs3DMapCanvas¶
Convenience wrapper to simplify the creation of a 3D window ready to be used with QGIS.
Note
This is a port of qtwindow3d which does not set the default surface when initialized.
Note
The default surface must be set before the construction of the QApplication when using shared OpenGL context.
Note
This is required in order to use QT3d and QtWebEngine at the same time.
Added in version 3.36.
List of all members, including inherited members
Class Hierarchy¶
Base classes¶
Methods
Returns access to the view's camera controller. |
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Casts a ray towards the 3d scene and returns information about the intersected 3d entities. |
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Returns the current cross section definition for the 3D map canvas. |
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Returns |
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Emitted when the cross section mode is enabled or disabled |
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Returns access to the 3D scene configuration |
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Returns the active map tool that will receive events from the 3D canvas. |
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Returns access to the 3D scene (root 3D entity) |
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Sets the cross section definition for the 3D map canvas. |
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Sets the active map tool that will receive events from the 3D canvas. |
Virtual Methods
In PyQGIS, only methods marked as virtual can be safely overridden in a Python subclass of Qgs3DMapCanvas. See the FAQ for more details.
Resets the aspect ratio of the 3D window. |
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Manages the display events specified in e. |
- class qgis._3d.Qgs3DMapCanvas[source]¶
Bases:
QWindow- cameraController(self) QgsCameraController | None[source]¶
Returns access to the view’s camera controller. Returns
Noneif the scene has not been initialized yet withsetMapSettings()- Return type:
- castRay(self, screenPoint: QPoint, context: QgsRayCastContext) QgsRayCastResult[source]¶
Casts a ray towards the 3d scene and returns information about the intersected 3d entities.
- Parameters:
screenPoint (QPoint) – The ray starts from the current camera center and goes through this point (in pixel coordinates, originating at top left corner).
context (QgsRayCastContext) – A context object defining parameters for the ray casting.
Added in version 4.0.
- Return type:
- crossSection(self) QgsCrossSection[source]¶
Returns the current cross section definition for the 3D map canvas.
Added in version 4.0.
- Return type:
- crossSectionEnabled(self) bool[source]¶
Returns
Trueif the cross section mode is enabled or the 3d scene has other clipping planes appliedAdded in version 4.0.
- Return type:
bool
- crossSectionEnabledChanged(self, enabled: bool)[source]¶
Emitted when the cross section mode is enabled or disabled
Added in version 4.0.
- Parameters:
enabled (bool)
- mapSettings(self) Qgs3DMapSettings | None[source]¶
Returns access to the 3D scene configuration
- Return type:
- mapTool(self) Qgs3DMapTool | None[source]¶
Returns the active map tool that will receive events from the 3D canvas. If the tool is
None, events will be used for camera manipulation.Added in version 4.0.
- Return type:
- virtual resizeEvent(self, a0: QResizeEvent | None)[source]¶
Resets the aspect ratio of the 3D window.
- Parameters:
a0 (Optional[QResizeEvent])
- scene(self) Qgs3DMapScene | None[source]¶
Returns access to the 3D scene (root 3D entity)
- Return type:
- setCrossSection(self, crossSection: QgsCrossSection)[source]¶
Sets the cross section definition for the 3D map canvas. The 3D scene will be clipped by four clipping planes, defined by a cross section line segment and two parallel segments at cross section half width to each side. Passing an invalid cross section will disable the clipping.
- Parameters:
crossSection (QgsCrossSection) – The cross section definition
Added in version 4.0.
- setMapTool(self, tool: Qgs3DMapTool | None)[source]¶
Sets the active map
toolthat will receive events from the 3D canvas. Does not transfer ownership. If the tool isNone, events will be used for camera manipulation.Added in version 4.0.
- Parameters:
tool (Optional[Qgs3DMapTool])