Class: QgsColorRampPointCloud3DSymbol

class qgis._3d.QgsColorRampPointCloud3DSymbol

Bases: qgis._3d.QgsPointCloud3DSymbol

3D symbol that draws point cloud geometries as 3D objects.using color ramp shader

Warning

This is not considered stable API, and may change in future QGIS releases. It is exposed to the Python bindings as a tech preview only.

New in version 3.18.

QgsColorRampPointCloud3DSymbol() Constructor for QgsColorRampPointCloud3DSymbol

QgsColorRampPointCloud3DSymbol(QgsColorRampPointCloud3DSymbol)

Methods

attribute

Returns the attribute used to select the color of the point cloud.

byteStride

rtype:

int

clone

rtype:

QgsAbstract3DSymbol

colorRampShader

Returns the color ramp shader used to render the color

colorRampShaderMax

Returns the maximum value used when classifying colors in the color ramp shader

colorRampShaderMin

Returns the minimum value used when classifying colors in the color ramp shader

readBaseXml

readXml

param elem:

setAttribute

Sets the attribute used to select the color of the point cloud.

setColorRampShader

Sets the color ramp shader used to render the point cloud

setColorRampShaderMinMax

Sets the minimum and maximum values used when classifying colors in the color ramp shader

symbolType

rtype:

str

writeBaseXml

writeXml

param elem:

attribute(self) str

Returns the attribute used to select the color of the point cloud.

See also

setAttribute()

Return type:

str

byteStride(self) int
Return type:

int

clone(self) QgsAbstract3DSymbol
Return type:

QgsAbstract3DSymbol

colorRampShader(self) QgsColorRampShader

Returns the color ramp shader used to render the color

Return type:

QgsColorRampShader

colorRampShaderMax(self) float

Returns the maximum value used when classifying colors in the color ramp shader

Return type:

float

colorRampShaderMin(self) float

Returns the minimum value used when classifying colors in the color ramp shader

Return type:

float

readBaseXml()
readXml(self, elem: QDomElement, context: QgsReadWriteContext)
Parameters:
setAttribute(self, attribute: str)

Sets the attribute used to select the color of the point cloud.

See also

attribute()

Parameters:

attribute (str) –

setColorRampShader(self, colorRampShader: QgsColorRampShader)

Sets the color ramp shader used to render the point cloud

Parameters:

colorRampShader (QgsColorRampShader) –

setColorRampShaderMinMax(self, min: float, max: float)

Sets the minimum and maximum values used when classifying colors in the color ramp shader

Parameters:
  • min (float) –

  • max (float) –

symbolType(self) str
Return type:

str

writeBaseXml()
writeXml(self, elem: QDomElement, context: QgsReadWriteContext)
Parameters: