Subgroup: other

Class: QgsShadowEffect

class qgis.core.QgsShadowEffect

Bases: qgis._core.QgsPaintEffect

Base class for paint effects which offset, blurred shadows

New in version 2.9: Methods

blendMode Returns the blend mode for the effect
blurLevel Returns the blur level (strength) for the shadow.
boundingRect
color Returns the color used for the shadow.
draw
drawSource
exteriorShadow Specifies whether the shadow is drawn outside the picture or within the picture.
fixQPictureDpi
imageOffset
offsetAngle Returns the angle used for offsetting the shadow.
offsetDistance Returns the distance used for offsetting the shadow.
offsetMapUnitScale Returns the map unit scale used for the shadow offset distance.
offsetUnit Returns the units used for the shadow offset distance.
opacity Returns the opacity for the effect.
properties
readProperties
setBlendMode Sets the blend mode for the effect
setBlurLevel Sets blur level (strength) for the shadow.
setColor Sets the color for the shadow.
setOffsetAngle Sets the angle for offsetting the shadow.
setOffsetDistance Sets the distance for offsetting the shadow.
setOffsetMapUnitScale Sets the map unit scale used for the shadow offset distance.
setOffsetUnit Sets the units used for the shadow offset distance.
setOpacity Sets the opacity for the effect.
source
sourceAsImage

Signals

Attributes

blendMode(self) → QPainter.CompositionMode

Returns the blend mode for the effect

Returns:blend mode used for drawing the effect on to a destination

paint device

See also

setBlendMode()

blurLevel(self) → int

Returns the blur level (strength) for the shadow.

Returns:blur level. Value will be between 0 and 16, with larger

values indicating greater blur strength.

See also

setBlurLevel()

boundingRect(self, rect: QRectF, context: QgsRenderContext) → QRectF
color(self) → QColor

Returns the color used for the shadow.

Returns:shadow color

See also

setColor()

draw(self, context: QgsRenderContext)
drawSource()
exteriorShadow(self) → bool

Specifies whether the shadow is drawn outside the picture or within the picture.

Returns:true if shadow is to be drawn outside the picture, or false

to draw shadow within the picture

fixQPictureDpi()
imageOffset()
offsetAngle(self) → int

Returns the angle used for offsetting the shadow.

Returns:offset angle in degrees clockwise from North

See also

setOffsetAngle()

See also

offsetDistance()

offsetDistance(self) → float

Returns the distance used for offsetting the shadow.

Returns:offset distance. Distance units are retrieved via offsetUnit()

See also

offsetUnit()

offsetMapUnitScale(self) → QgsMapUnitScale

Returns the map unit scale used for the shadow offset distance.

Returns:map unit scale for offset distance

See also

offsetDistance()

See also

offsetUnit()

offsetUnit(self) → QgsUnitTypes.RenderUnit

Returns the units used for the shadow offset distance.

Returns:units for offset distance

See also

setOffsetUnit()

See also

offsetDistance()

opacity(self) → float

Returns the opacity for the effect.

Returns:opacity value between 0 and 1 inclusive, where 0 is fully transparent

and 1 is fully opaque

See also

setOpacity()

properties(self) → Dict[str, str]
readProperties(self, props: Dict[str, str])
setBlendMode(self, mode: QPainter.CompositionMode)

Sets the blend mode for the effect

Parameters:mode – blend mode used for drawing the effect on to a destination

paint device

See also

blendMode()

setBlurLevel(self, level: int)

Sets blur level (strength) for the shadow.

Parameters:level – blur level. Values between 0 and 16 are valid, with larger

values indicating greater blur strength.

See also

blurLevel()

setColor(self, color: Union[QColor, Qt.GlobalColor, QGradient])

Sets the color for the shadow.

Parameters:color – shadow color

See also

color()

setOffsetAngle(self, angle: int)

Sets the angle for offsetting the shadow.

Parameters:angle – offset angle in degrees clockwise from North

See also

offsetAngle()

setOffsetDistance(self, distance: float)

Sets the distance for offsetting the shadow.

Parameters:distance – offset distance. Units are specified via setOffsetUnit()

See also

offsetDistance()

See also

setOffsetUnit()

setOffsetMapUnitScale(self, scale: QgsMapUnitScale)

Sets the map unit scale used for the shadow offset distance.

Parameters:scale – map unit scale for offset distance

See also

setOffsetUnit()

setOffsetUnit(self, unit: QgsUnitTypes.RenderUnit)

Sets the units used for the shadow offset distance.

Parameters:unit – units for offset distance

See also

offsetUnit()

setOpacity(self, opacity: float)

Sets the opacity for the effect.

Parameters:opacity – double between 0 and 1 inclusive, where 0 is fully transparent

and 1 is fully opaque

See also

opacity()

source()
sourceAsImage()