Class: QgsBox3d

class qgis.core.QgsBox3d(xmin: float = 0, ymin: float = 0, zmin: float = 0, xmax: float = 0, ymax: float = 0, zmax: float = 0)

Bases: sip.wrapper

Constructor for QgsBox3D which accepts the ranges of x/y/z coordinates.

QgsBox3d(p1: QgsPoint, p2: QgsPoint) Constructs a QgsBox3D from two points representing opposite corners of the box. The box is normalized after construction.

QgsBox3d(rect: QgsRectangle) Constructs a QgsBox3D from a rectangle. Z Minimum and Z Maximum are set to 0.0.

QgsBox3d(QgsBox3d)

A 3-dimensional box composed of x, y, z coordinates.

A box composed of x/y/z minimum and maximum values. It is often used to return the 3D extent of a geometry or collection of geometries.

See also

QgsRectangle

New in version 3.0:

Methods

contains

Returns True when box contains other box.

depth

Returns the depth of the box.

height

Returns the height of the box.

intersect

Returns the intersection of this box and another 3D box.

intersects

Returns True if box intersects with another box.

is2d

Returns True if the box can be considered a 2-dimensional box, i.e. it has equal minimum and maximum z values.

normalize

Normalize the box so it has non-negative width/height/depth.

setXMaximum

Sets the maximum x value.

setXMinimum

Sets the minimum x value.

setYMaximum

Sets the maximum y value.

setYMinimum

Sets the minimum y value.

setZMaximum

Sets the maximum z value.

setZMinimum

Sets the minimum z value.

toRectangle

Converts the box to a 2D rectangle.

volume

Returns the volume of the box.

width

Returns the width of the box.

xMaximum

Returns the maximum x value.

xMinimum

Returns the minimum x value.

yMaximum

Returns the maximum y value.

yMinimum

Returns the minimum y value.

zMaximum

Returns the maximum z value.

zMinimum

Returns the minimum z value.

contains(self, other: QgsBox3d) bool

Returns True when box contains other box.

contains(self, point: QgsPoint) -> bool Returns True when box contains a point.

If the point is a 2D point (no z-coordinate), then the containment test will be performed on the x/y extent of the box only.

Parameters

other (QgsBox3d) –

Return type

bool

depth(self) float

Returns the depth of the box.

See also

width()

See also

height()

Return type

float

height(self) float

Returns the height of the box.

See also

width()

See also

depth()

Return type

float

intersect(self, other: QgsBox3d) QgsBox3d

Returns the intersection of this box and another 3D box.

Parameters

other (QgsBox3d) –

Return type

QgsBox3d

intersects(self, other: QgsBox3d) bool

Returns True if box intersects with another box.

Parameters

other (QgsBox3d) –

Return type

bool

is2d(self) bool

Returns True if the box can be considered a 2-dimensional box, i.e. it has equal minimum and maximum z values.

Return type

bool

normalize(self)

Normalize the box so it has non-negative width/height/depth.

setXMaximum(self, x: float)

Sets the maximum x value.

See also

xMaximum()

See also

setXMinimum()

Parameters

x (float) –

setXMinimum(self, x: float)

Sets the minimum x value.

See also

xMinimum()

See also

setXMaximum()

Parameters

x (float) –

setYMaximum(self, y: float)

Sets the maximum y value.

See also

yMaximum()

See also

setYMinimum()

Parameters

y (float) –

setYMinimum(self, y: float)

Sets the minimum y value.

See also

yMinimum()

See also

setYMaximum()

Parameters

y (float) –

setZMaximum(self, z: float)

Sets the maximum z value.

See also

zMaximum()

See also

setZMinimum()

Parameters

z (float) –

setZMinimum(self, z: float)

Sets the minimum z value.

See also

zMinimum()

See also

setZMaximum()

Parameters

z (float) –

toRectangle(self) QgsRectangle

Converts the box to a 2D rectangle.

Return type

QgsRectangle

volume(self) float

Returns the volume of the box.

Return type

float

width(self) float

Returns the width of the box.

See also

height()

See also

depth()

Return type

float

xMaximum(self) float

Returns the maximum x value.

See also

setXMaximum()

See also

xMinimum()

Return type

float

xMinimum(self) float

Returns the minimum x value.

See also

setXMinimum()

See also

xMaximum()

Return type

float

yMaximum(self) float

Returns the maximum y value.

See also

setYMaximum()

See also

yMinimum()

Return type

float

yMinimum(self) float

Returns the minimum y value.

See also

setYMinimum()

See also

yMaximum()

Return type

float

zMaximum(self) float

Returns the maximum z value.

See also

setZMaximum()

See also

zMinimum()

Return type

float

zMinimum(self) float

Returns the minimum z value.

See also

setZMinimum()

See also

zMaximum()

Return type

float