Class: QgsCameraController

Class Hierarchy

Inheritance diagram of qgis._3d.QgsCameraController

Base classes

QObject

class qgis._3d.QgsCameraController[source]

Bases: QObject

signal cameraChanged[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

cameraMovementSpeed(self) float[source]

Returns the camera movement speed

Added in version 3.18.

Return type:

float

signal cameraMovementSpeedChanged[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

cameraNavigationMode(self) Qgis.NavigationMode[source]

Returns the navigation mode used by the camera controller.

Added in version 3.18.

Return type:

Qgis.NavigationMode

cameraPose(self) QgsCameraPose[source]

Returns camera pose

Added in version 3.4.

Return type:

QgsCameraPose

signal cameraRotationCenterChanged[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

depthBufferCaptured(self, depthImage: QImage)[source]

Sets the depth buffer image used by the camera controller to calculate world position from a pixel’s coordinates and depth

Added in version 3.24.

Parameters:

depthImage (QImage)

distance(self) float[source]

Returns distance of the camera from the point it is looking at. The value should not be smaller than 10.

Added in version 3.4.

Return type:

float

frameTriggered(self, dt: float)[source]

Called internally from 3D scene when a new frame is generated. Updates camera according to keyboard/mouse input

Parameters:

dt (float)

lookingAtPoint(self) QgsVector3D[source]

Returns the point in the world coordinates towards which the camera is looking

Return type:

QgsVector3D

moveView(self, tx: float, ty: float)[source]

Move the map by tx and ty

Parameters:
  • tx (float)

  • ty (float)

signal navigationModeChanged[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

pitch(self) float[source]

Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side). The angle should range from 0 to 180.

Added in version 3.4.

Return type:

float

readXml(self, elem: QDomElement)[source]

Reads camera configuration from the given DOM element

Parameters:

elem (QDomElement)

signal requestDepthBufferCapture[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

resetView(self, distance: float)[source]

Move camera back to the initial position (looking down towards origin of world’s coordinates)

Parameters:

distance (float)

rotateAroundViewCenter(self, deltaYaw: float)[source]

Rotate clockwise the view by deltaYaw around the view center (camera moves)

Parameters:

deltaYaw (float)

rotateCamera(self, diffPitch: float, diffYaw: float)[source]

Rotates the camera on itself.

Parameters:
  • diffPitch (float) – the pitch difference

  • diffYaw (float) – the yaw difference

Added in version 3.30.

setCameraHeadingAngle(self, angle: float)[source]

Set camera heading to angle (used for rotating the view)

Parameters:

angle (float)

setCameraMovementSpeed(self, movementSpeed: float)[source]

Sets the camera movement speed

Added in version 3.18.

Parameters:

movementSpeed (float)

setCameraNavigationMode(self, navigationMode: Qgis.NavigationMode)[source]

Sets the navigation mode used by the camera controller.

Added in version 3.18.

Parameters:

navigationMode (Qgis.NavigationMode)

setCameraPose(self, camPose: QgsCameraPose)[source]

Sets camera pose

Added in version 3.4.

Parameters:

camPose (QgsCameraPose)

signal setCursorPosition[source]

pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL

types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.

setLookingAtPoint(self, point: QgsVector3D, distance: float, pitch: float, yaw: float)[source]

Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees.

Added in version 3.4.

Parameters:
  • point (QgsVector3D)

  • distance (float)

  • pitch (float)

  • yaw (float)

setVerticalAxisInversion(self, inversion: Qgis.VerticalAxisInversion)[source]

Sets the vertical axis inversion behavior.

Added in version 3.18.

Parameters:

inversion (Qgis.VerticalAxisInversion)

setViewFromTop(self, worldX: float, worldY: float, distance: float, yaw: float = 0)[source]

Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation

Parameters:
  • worldX (float)

  • worldY (float)

  • distance (float)

  • yaw (float = 0)

tiltUpAroundViewCenter(self, deltaPitch: float)[source]

Tilt up the view by deltaPitch around the view center (camera moves)

Parameters:

deltaPitch (float)

verticalAxisInversion(self) Qgis.VerticalAxisInversion[source]

Returns the vertical axis inversion behavior.

Added in version 3.18.

Return type:

Qgis.VerticalAxisInversion

walkView(self, tx: float, ty: float, tz: float)[source]

Walks into the map by tx, ty, and tz

Added in version 3.30.

Parameters:
  • tx (float)

  • ty (float)

  • tz (float)

willHandleKeyEvent(self, event: QKeyEvent | None) bool[source]

Returns True if the camera controller will handle the specified key event, preventing it from being instead handled by parents of the 3D window before the controller ever receives it.

Parameters:

event (Optional[QKeyEvent])

Return type:

bool

writeXml(self, doc: QDomDocument) QDomElement[source]

Writes camera configuration to the given DOM element

Parameters:

doc (QDomDocument)

Return type:

QDomElement

yaw(self) float[source]

Returns yaw angle in degrees. Yaw value of zero means the camera is pointing towards north. The angle should range from 0 to 360.

Added in version 3.4.

Return type:

float

zoom(self, factor: float)[source]

Zoom the map by factor

Parameters:

factor (float)