Class: QgsCameraController

Class Hierarchy

Inheritance diagram of qgis._3d.QgsCameraController

Base classes

QObject

Methods

cameraMovementSpeed

Returns the camera movement speed

cameraNavigationMode

Returns the navigation mode used by the camera controller.

cameraPose

Returns camera pose

depthBufferCaptured

Sets the depth buffer image used by the camera controller to calculate world position from a pixel's coordinates and depth

distance

Returns distance of the camera from the point it is looking at.

frameTriggered

Called internally from 3D scene when a new frame is generated.

lookingAtPoint

Returns the point in the world coordinates towards which the camera is looking

moveView

Move the map by tx and ty

pitch

Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side).

readXml

Reads camera configuration from the given DOM element

resetView

Move camera back to the initial position (looking down towards origin of world's coordinates)

rotateAroundViewCenter

Rotate clockwise the view by deltaYaw around the view center (camera moves)

rotateCamera

Rotates the camera on itself.

setCameraHeadingAngle

Set camera heading to angle (used for rotating the view)

setCameraMovementSpeed

Sets the camera movement speed

setCameraNavigationMode

Sets the navigation mode used by the camera controller.

setCameraPose

Sets camera pose

setLookingAtPoint

Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees.

setVerticalAxisInversion

Sets the vertical axis inversion behavior.

setViewFromTop

Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation

tiltUpAroundViewCenter

Tilt up the view by deltaPitch around the view center (camera moves)

verticalAxisInversion

Returns the vertical axis inversion behavior.

walkView

Walks into the map by tx, ty, and tz

willHandleKeyEvent

Returns True if the camera controller will handle the specified key event, preventing it from being instead handled by parents of the 3D window before the controller ever receives it.

writeXml

Writes camera configuration to the given DOM element

yaw

Returns yaw angle in degrees.

zoom

Zoom the map by factor

Signals

cameraChanged

Emitted when camera has been updated

cameraMovementSpeedChanged

Emitted whenever the camera movement speed is changed by the controller.

cameraRotationCenterChanged

Emitted when the camera rotation center changes

navigationModeChanged

Emitted when the navigation mode is changed using the hotkey ctrl + ~

requestDepthBufferCapture

Emitted to ask for the depth buffer image

setCursorPosition

Emitted when the mouse cursor position should be moved to the specified point on the map viewport.

class qgis._3d.QgsCameraController[source]

Bases: QObject

signal cameraChanged[source]

Emitted when camera has been updated

cameraMovementSpeed(self) float[source]

Returns the camera movement speed

Added in version 3.18.

Return type:

float

signal cameraMovementSpeedChanged(speed: float)[source]

Emitted whenever the camera movement speed is changed by the controller.

Parameters:

speed (float)

cameraNavigationMode(self) Qgis.NavigationMode[source]

Returns the navigation mode used by the camera controller.

Added in version 3.18.

Return type:

Qgis.NavigationMode

cameraPose(self) QgsCameraPose[source]

Returns camera pose

Added in version 3.4.

Return type:

QgsCameraPose

signal cameraRotationCenterChanged(position: QVector3D)[source]

Emitted when the camera rotation center changes

Added in version 3.24.

Parameters:

position (QVector3D)

depthBufferCaptured(self, depthImage: QImage)[source]

Sets the depth buffer image used by the camera controller to calculate world position from a pixel’s coordinates and depth

Added in version 3.24.

Parameters:

depthImage (QImage)

distance(self) float[source]

Returns distance of the camera from the point it is looking at. The value should not be smaller than 10.

Added in version 3.4.

Return type:

float

frameTriggered(self, dt: float)[source]

Called internally from 3D scene when a new frame is generated. Updates camera according to keyboard/mouse input

Parameters:

dt (float)

lookingAtPoint(self) QgsVector3D[source]

Returns the point in the world coordinates towards which the camera is looking

Return type:

QgsVector3D

moveView(self, tx: float, ty: float)[source]

Move the map by tx and ty

Parameters:
  • tx (float)

  • ty (float)

signal navigationModeChanged(mode: Qgis.NavigationMode)[source]

Emitted when the navigation mode is changed using the hotkey ctrl + ~

Parameters:

mode (Qgis.NavigationMode)

pitch(self) float[source]

Returns pitch angle in degrees (0 = looking from the top, 90 = looking from the side). The angle should range from 0 to 180.

Added in version 3.4.

Return type:

float

readXml(self, elem: QDomElement)[source]

Reads camera configuration from the given DOM element

Parameters:

elem (QDomElement)

signal requestDepthBufferCapture[source]

Emitted to ask for the depth buffer image

Added in version 3.24.

resetView(self, distance: float)[source]

Move camera back to the initial position (looking down towards origin of world’s coordinates)

Parameters:

distance (float)

rotateAroundViewCenter(self, deltaYaw: float)[source]

Rotate clockwise the view by deltaYaw around the view center (camera moves)

Parameters:

deltaYaw (float)

rotateCamera(self, diffPitch: float, diffYaw: float)[source]

Rotates the camera on itself.

Parameters:
  • diffPitch (float) – the pitch difference

  • diffYaw (float) – the yaw difference

Added in version 3.30.

setCameraHeadingAngle(self, angle: float)[source]

Set camera heading to angle (used for rotating the view)

Parameters:

angle (float)

setCameraMovementSpeed(self, movementSpeed: float)[source]

Sets the camera movement speed

Added in version 3.18.

Parameters:

movementSpeed (float)

setCameraNavigationMode(self, navigationMode: Qgis.NavigationMode)[source]

Sets the navigation mode used by the camera controller.

Added in version 3.18.

Parameters:

navigationMode (Qgis.NavigationMode)

setCameraPose(self, camPose: QgsCameraPose)[source]

Sets camera pose

Added in version 3.4.

Parameters:

camPose (QgsCameraPose)

signal setCursorPosition(point: QPoint)[source]

Emitted when the mouse cursor position should be moved to the specified point on the map viewport.

Parameters:

point (QPoint)

setLookingAtPoint(self, point: QgsVector3D, distance: float, pitch: float, yaw: float)[source]

Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates), the distance of the camera from the point, pitch angle in degrees (0 = looking from the top, 90 = looking from the side) and yaw angle in degrees.

Added in version 3.4.

Parameters:
  • point (QgsVector3D)

  • distance (float)

  • pitch (float)

  • yaw (float)

setVerticalAxisInversion(self, inversion: Qgis.VerticalAxisInversion)[source]

Sets the vertical axis inversion behavior.

Added in version 3.18.

Parameters:

inversion (Qgis.VerticalAxisInversion)

setViewFromTop(self, worldX: float, worldY: float, distance: float, yaw: float = 0)[source]

Sets camera to look down towards given point in world coordinate, in given distance from plane with zero elevation

Parameters:
  • worldX (float)

  • worldY (float)

  • distance (float)

  • yaw (float = 0)

tiltUpAroundViewCenter(self, deltaPitch: float)[source]

Tilt up the view by deltaPitch around the view center (camera moves)

Parameters:

deltaPitch (float)

verticalAxisInversion(self) Qgis.VerticalAxisInversion[source]

Returns the vertical axis inversion behavior.

Added in version 3.18.

Return type:

Qgis.VerticalAxisInversion

walkView(self, tx: float, ty: float, tz: float)[source]

Walks into the map by tx, ty, and tz

Added in version 3.30.

Parameters:
  • tx (float)

  • ty (float)

  • tz (float)

willHandleKeyEvent(self, event: QKeyEvent | None) bool[source]

Returns True if the camera controller will handle the specified key event, preventing it from being instead handled by parents of the 3D window before the controller ever receives it.

Parameters:

event (Optional[QKeyEvent])

Return type:

bool

writeXml(self, doc: QDomDocument) QDomElement[source]

Writes camera configuration to the given DOM element

Parameters:

doc (QDomDocument)

Return type:

QDomElement

yaw(self) float[source]

Returns yaw angle in degrees. Yaw value of zero means the camera is pointing towards north. The angle should range from 0 to 360.

Added in version 3.4.

Return type:

float

zoom(self, factor: float)[source]

Zoom the map by factor

Parameters:

factor (float)