Class: QgsModelDesignerFoldButtonGraphicItem¶
- class qgis.gui.QgsModelDesignerFoldButtonGraphicItem¶
Bases:
QgsModelDesignerFlatButtonGraphicItem
A button allowing folding or expanding component graphics in the Processing model designer.
Warning
Not stable API
New in version 3.14.
QgsModelDesignerFoldButtonGraphicItem(parent: QGraphicsItem, folded: bool, position: Union[QPointF, QPoint], size: QSizeF = QSizeF(11,11)) Constructor for
QgsModelDesignerFoldButtonGraphicItem
, with the specifiedparent
item.The
folded
argument specifies whether the button should initially indicate the folded (collapsed) state.The button will be rendered at the specified
position
andsize
.Methods
- param event:
Sets the
picture
to render for the button graphics.Signals
pyqtSignal(*types, name: str = ..., revision: int = ..., arguments: Sequence = ...) -> PYQT_SIGNAL
- childEvent(self, QChildEvent)¶
- connectNotify(self, QMetaMethod)¶
- contextMenuEvent(self, QGraphicsSceneContextMenuEvent)¶
- customEvent(self, QEvent)¶
- disconnectNotify(self, QMetaMethod)¶
- dragEnterEvent(self, QGraphicsSceneDragDropEvent)¶
- dragLeaveEvent(self, QGraphicsSceneDragDropEvent)¶
- dragMoveEvent(self, QGraphicsSceneDragDropEvent)¶
- dropEvent(self, QGraphicsSceneDragDropEvent)¶
- event(self, QEvent) bool ¶
- focusInEvent(self, QFocusEvent)¶
- focusOutEvent(self, QFocusEvent)¶
- folded¶
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.
- Parameters:
name (str = ...) –
revision (int = ...) –
arguments (Sequence = ...) –
- Return type:
PYQT_SIGNAL
- hoverMoveEvent(self, QGraphicsSceneHoverEvent)¶
- inputMethodEvent(self, QInputMethodEvent)¶
- inputMethodQuery(self, Qt.InputMethodQuery) Any ¶
- isSignalConnected(self, QMetaMethod) bool ¶
- itemChange(self, QGraphicsItem.GraphicsItemChange, Any) Any ¶
- keyPressEvent(self, QKeyEvent)¶
- keyReleaseEvent(self, QKeyEvent)¶
- mouseDoubleClickEvent(self, QGraphicsSceneMouseEvent)¶
- mouseMoveEvent(self, QGraphicsSceneMouseEvent)¶
- mousePressEvent(self, event: QGraphicsSceneMouseEvent)¶
- Parameters:
event (QGraphicsSceneMouseEvent) –
- mouseReleaseEvent(self, QGraphicsSceneMouseEvent)¶
- prepareGeometryChange(self)¶
- receivers(self, PYQT_SIGNAL) int ¶
- sceneEvent(self, QEvent) bool ¶
- sceneEventFilter(self, QGraphicsItem, QEvent) bool ¶
- sender(self) QObject ¶
- senderSignalIndex(self) int ¶
- setPicture(self, picture: QPicture)¶
Sets the
picture
to render for the button graphics.
- timerEvent(self, QTimerEvent)¶
- updateMicroFocus(self)¶
- wheelEvent(self, QGraphicsSceneWheelEvent)¶