Class: Qgs3DMapExportSettings¶
- class qgis.3d.Qgs3DMapExportSettings¶
Bases:
sip.wrapper
Manages the various settings the user can choose from when exporting a 3D scene
New in version 3.16.
Qgs3DMapExportSettings() Constructor
Qgs3DMapExportSettings(Qgs3DMapExportSettings)
Methods
Returns whether normals will be exported
Returns whether textures will be exported
Returns the scale of the exported model
Returns the scene folder path
Returns the scene name
Sets whether normals should be exported
Sets whether textures will be exported
Sets the scale of exported model
Sets the scene's .obj file folder path
Sets the scene name
Sets whether triangles edges will look smooth
Sets the terrain resolution
Sets the terrain texture resolution
Returns whether triangles edges will look smooth
Returns the terrain texture resolution
Returns the terrain resolution
- exportNormals(self) bool ¶
Returns whether normals will be exported
- Return type
bool
- exportTextures(self) bool ¶
Returns whether textures will be exported
- Return type
bool
- scale(self) float ¶
Returns the scale of the exported model
- Return type
float
- sceneFolderPath(self) str ¶
Returns the scene folder path
- Return type
str
- sceneName(self) str ¶
Returns the scene name
- Return type
str
- setExportNormals(self, exportNormals: bool)¶
Sets whether normals should be exported
- Parameters
exportNormals (bool) –
- setExportTextures(self, exportTextures: bool)¶
Sets whether textures will be exported
- Parameters
exportTextures (bool) –
- setScale(self, scale: float)¶
Sets the scale of exported model
- Parameters
scale (float) –
- setSceneFolderPath(self, sceneFolderPath: str)¶
Sets the scene’s .obj file folder path
- Parameters
sceneFolderPath (str) –
- setSceneName(self, sceneName: str)¶
Sets the scene name
- Parameters
sceneName (str) –
- setSmoothEdges(self, smoothEdges: bool)¶
Sets whether triangles edges will look smooth
- Parameters
smoothEdges (bool) –
- setTerrainResolution(self, resolution: int)¶
Sets the terrain resolution
- Parameters
resolution (int) –
- setTerrainTextureResolution(self, resolution: int)¶
Sets the terrain texture resolution
- Parameters
resolution (int) –
- smoothEdges(self) bool ¶
Returns whether triangles edges will look smooth
- Return type
bool
- terrainTextureResolution(self) int ¶
Returns the terrain texture resolution
- Return type
int
- terrrainResolution(self) int ¶
Returns the terrain resolution
- Return type
int