QGIS API Documentation  3.21.0-Master (5b68dc587e)
Vector3D.h
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1 /***************************************************************************
2  Vector3D.h - description
3  -------------------
4  copyright : (C) 2004 by Marco Hugentobler
5  email : [email protected]
6  ***************************************************************************/
7 
8 /***************************************************************************
9  * *
10  * This program is free software; you can redistribute it and/or modify *
11  * it under the terms of the GNU General Public License as published by *
12  * the Free Software Foundation; either version 2 of the License, or *
13  * (at your option) any later version. *
14  * *
15  ***************************************************************************/
16 
17 #ifndef VECTOR3D_H
18 #define VECTOR3D_H
19 
20 #include <cmath>
21 #include "qgis_analysis.h"
22 
23 #define SIP_NO_FILE
24 
35 class ANALYSIS_EXPORT Vector3D
36 {
37  protected:
39  double mX = 0;
41  double mY = 0;
43  double mZ = 0;
44 
45  public:
47  Vector3D( double x, double y, double z );
49  Vector3D() = default;
50 
51  // TODO c++20 - replace with = default
52  bool operator==( const Vector3D &v ) const;
53  bool operator!=( const Vector3D &v ) const;
55  double getX() const;
57  double getY() const;
59  double getZ() const;
61  double getLength() const;
63  void setX( double x );
65  void setY( double y );
67  void setZ( double z );
69  void standardise();
70 
71  private:
72 #ifdef SIP_RUN
73  Vector3D( const Vector3D &v );
74 #endif
75 };
76 
77 #ifndef SIP_RUN
78 
79 //------------------------------------------constructors------------------------------------
80 
81 inline Vector3D::Vector3D( double x, double y, double z )
82  : mX( x )
83  , mY( y )
84  , mZ( z )
85 {
86 
87 }
88 
89 //-------------------------------------------setter and getters-------------------------------
90 
91 inline double Vector3D::getX() const
92 {
93  return mX;
94 }
95 
96 inline double Vector3D::getY() const
97 {
98  return mY;
99 }
100 
101 inline double Vector3D::getZ() const
102 {
103  return mZ;
104 }
105 
106 inline void Vector3D::setX( double x )
107 {
108  mX = x;
109 }
110 
111 inline void Vector3D::setY( double y )
112 {
113  mY = y;
114 }
115 
116 inline void Vector3D::setZ( double z )
117 {
118  mZ = z;
119 }
120 
121 #endif
122 #endif
Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values.
Definition: Vector3D.h:36
double mX
X-component of the vector.
Definition: Vector3D.h:39
void setX(double x)
Sets the x-component of the vector.
Definition: Vector3D.h:106
double getY() const
Returns the y-component of the vector.
Definition: Vector3D.h:96
double mZ
Z-component of the vector.
Definition: Vector3D.h:43
double getX() const
Returns the x-component of the vector.
Definition: Vector3D.h:91
void setY(double y)
Sets the y-component of the vector.
Definition: Vector3D.h:111
double getZ() const
Returns the z-component of the vector.
Definition: Vector3D.h:101
double mY
Y-component of the vector.
Definition: Vector3D.h:41
Vector3D()=default
Default constructor.
void setZ(double z)
Sets the z-component of the vector.
Definition: Vector3D.h:116
bool operator==(const QgsFeatureIterator &fi1, const QgsFeatureIterator &fi2)
bool operator!=(const QgsFeatureIterator &fi1, const QgsFeatureIterator &fi2)