17 #include "characterwidget.h"
22 : QDialog( parent, fl ), mChar( QChar::Null )
27 connect(
mCharWidget, SIGNAL( characterSelected(
const QChar & ) ),
this, SLOT(
setCharacter(
const QChar & ) ) );
36 mCharSelectLabelFont->setText( QString(
"%1 %2" ).arg( font.family() ).arg( style ) );
40 mCharSelectScrollArea->viewport()->update();
42 QApplication::setOverrideCursor( Qt::ArrowCursor );
44 QApplication::restoreOverrideCursor();
46 if ( res == QDialog::Accepted )
48 if ( !
mChar.isNull() && gotChar )
CharacterWidget * mCharWidget
QgsCharacterSelectorDialog(QWidget *parent=0, Qt::WindowFlags fl=QgisGui::ModalDialogFlags)
const QChar & selectCharacter(bool *gotChar, const QFont &font, const QString &style)
void setCharacter(const QChar &chr)
~QgsCharacterSelectorDialog()