QGIS API Documentation  2.99.0-Master (283d45a)
Vector3D.h
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1 /***************************************************************************
2  Vector3D.h - description
3  -------------------
4  copyright : (C) 2004 by Marco Hugentobler
5  email : [email protected]
6  ***************************************************************************/
7 
8 /***************************************************************************
9  * *
10  * This program is free software; you can redistribute it and/or modify *
11  * it under the terms of the GNU General Public License as published by *
12  * the Free Software Foundation; either version 2 of the License, or *
13  * (at your option) any later version. *
14  * *
15  ***************************************************************************/
16 
17 #ifndef VECTOR3D_H
18 #define VECTOR3D_H
19 
20 #include <cmath>
21 #include "qgis_analysis.h"
22 
29 class ANALYSIS_EXPORT Vector3D
30 {
31  protected:
33  double mX;
35  double mY;
37  double mZ;
38 
39  public:
41  Vector3D( double x, double y, double z );
43  Vector3D();
45  Vector3D( const Vector3D& v );
46 
47  Vector3D& operator=( const Vector3D& v );
48  bool operator==( const Vector3D& v ) const;
49  bool operator!=( const Vector3D& v ) const;
51  double getX() const;
53  double getY() const;
55  double getZ() const;
57  double getLength() const;
59  void setX( double x );
61  void setY( double y );
63  void setZ( double z );
65  void standardise();
66 };
67 
68 //------------------------------------------constructors------------------------------------
69 
70 inline Vector3D::Vector3D( double x, double y, double z )
71  : mX( x )
72  , mY( y )
73  , mZ( z )
74 {
75 
76 }
77 
79  : mX( 0 )
80  , mY( 0 )
81  , mZ( 0 )//using a list
82 {
83 
84 }
85 
86 //-------------------------------------------setter and getters-------------------------------
87 
88 inline double Vector3D::getX() const
89 {
90  return mX;
91 }
92 
93 inline double Vector3D::getY() const
94 {
95  return mY;
96 }
97 
98 inline double Vector3D::getZ() const
99 {
100  return mZ;
101 }
102 
103 inline void Vector3D::setX( double x )
104 {
105  mX = x;
106 }
107 
108 inline void Vector3D::setY( double y )
109 {
110  mY = y;
111 }
112 
113 inline void Vector3D::setZ( double z )
114 {
115  mZ = z;
116 }
117 
118 #endif
void setX(double x)
Sets the x-component of the vector.
Definition: Vector3D.h:103
bool operator==(const QgsFeatureIterator &fi1, const QgsFeatureIterator &fi2)
bool operator!=(const QgsFeatureIterator &fi1, const QgsFeatureIterator &fi2)
double getZ() const
Returns the z-component of the vector.
Definition: Vector3D.h:98
Class Vector3D represents a 3D-Vector, capable to store x-,y- and z-coordinates in double values...
Definition: Vector3D.h:29
void setZ(double z)
Sets the z-component of the vector.
Definition: Vector3D.h:113
double mX
X-component of the vector.
Definition: Vector3D.h:33
double mZ
Z-component of the vector.
Definition: Vector3D.h:37
double getY() const
Returns the y-component of the vector.
Definition: Vector3D.h:93
double mY
Y-component of the vector.
Definition: Vector3D.h:35
void setY(double y)
Sets the y-component of the vector.
Definition: Vector3D.h:108
Vector3D()
Default constructor.
Definition: Vector3D.h:78
double getX() const
Returns the x-component of the vector.
Definition: Vector3D.h:88