dist3D(Point3D *p) const | Point3D | |
getX() const | Point3D | [inline] |
getY() const | Point3D | [inline] |
getZ() const | Point3D | [inline] |
mX | Point3D | [protected] |
mY | Point3D | [protected] |
mZ | Point3D | [protected] |
operator!=(const Point3D &p) | Point3D | |
operator=(const Point3D &p) | Point3D | |
operator==(const Point3D &p) | Point3D | |
Point3D() | Point3D | [inline] |
Point3D(double x, double y, double z) | Point3D | [inline] |
Point3D(const Point3D &p) | Point3D | [inline] |
setX(double x) | Point3D | [inline] |
setY(double y) | Point3D | [inline] |
setZ(double z) | Point3D | [inline] |
~Point3D() | Point3D | [inline] |